Budget Friendly

Team building that’s easy to set up, easy to run, and the part of the day everyone remembers.

Two team games played on the phones your people already carry. You send one join code, they pick a team name, and a minute later the room is competing on a live leaderboard. No accounts to create, no kit to ship, and no production budget to find.

Best on the free app, for sharper photos and video, or play in any browser

From $1,250per event
Free appiOS, Android or browser
60 to 75 mintypical run time
90 secondsto get everyone playing

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See your price⌄
Estimated price
$1,250
Starting price, groups of 8 and up
Estimate only, before taxes.
Get started
$50 at 30 · $40 at 60 · $32 at 100 · $24 at 150 · $19 at 200 · $16.50 at 250. Over 250, custom.
Budget under $1,000? Talk to us.
4.9 / 5★★★★★average program rating
98%would recommend FullTilt
4.9 / 5★★★★★average facilitator rating
Compare the twoScavenger HuntPush Your LuckHow it worksCustomizationReviewsGet a quote
The pair at a glance

One gets them out of their chairs. One keeps them in them.

These two are designed as a complementary pair rather than alternatives. The Scavenger Hunt is loud, mobile and produces photos. Push Your Luck is seated, tactical and needs nothing but a room. Plenty of groups run the hunt in the afternoon and Push Your Luck after dinner.

AttributeFullTilt Scavenger HuntPush Your Luck
What it isPhoto and video challenges against the clockFast trivia on a category board
Where it runsOutdoors, a venue, or your officeAny room, and remote teams
Run time75 minutes, adjustable60 minutes
Best forOffsites, city days, holiday partiesLunch and learns, remote teams, after dinner

Running both? Push Your Luck is the natural insurance policy on an outdoor hunt. Contract it as your wet-weather alternative and you can move the whole group indoors without losing the afternoon, because the same teams and the same join-code setup carry over.

Get a quote

Not sure which one suits your group? Fill out a form and we’ll send you a proposal.

Game one

FullTilt Scavenger Hunt

Teams work through a list of challenges on their phones, racing a clock. Take the photo, record the video, crack the riddle, answer the trivia. Points land on the standings the moment a challenge is submitted, so the group can watch itself being overtaken.

It is the bigger of the two: the most content, the most control for whoever is running it, and the only one of the pair that leaves your team with something to look at afterwards.

75 minutes by default
60 to 75 challenges
Indoors or outdoors
Photo and video keepsake
A team celebrating together on a FullTilt challenge hunt through the city
1

Join

Open the free FullTilt app, tap Scavenger Hunt and enter the join code. A browser link works too.

2

Name the team

Teams name themselves, which is reliably the first laugh of the day.

3

Pick a challenge

The list opens, filtered by type: photo, video, trivia, riddle, math or fun fact.

4

Complete and submit

One submission per team per challenge. Points post to the standings right away.

5

Time is called

The board freezes, the winner is shown, and the celebration screen does the rest.

The join screen of the FullTilt app, with a field for the game codeThey join with a code

No account, no setup. Type the code and pick a team name.

The challenge list in the FullTilt app, filtered by type, each challenge showing its pointsThe list opens

Every challenge, its points and its type. Work them in any order.

A photo challenge in the FullTilt app, showing the brief and the submit buttonThey complete and submit

Points post to the standings as soon as it lands.

The five kinds of challenge

Photo

The team sets up and takes a photo together, with an optional caption.

Full points on submit

Video

Recorded in the app, with a length cap set per challenge so nobody films a feature.

Full points on submit

Text answer

They type an answer. A wrong one can be retried, three times by default.

Answer revealed after the last try

Multiple choice

One shot, sometimes against a countdown. No second guesses.

Correct scores, wrong reveals

Photo plus bonus

The photo first, then a bonus question for teams that want to push.

Photo points plus the bonus

The things that go wrong at other events, handled

Bad signal

Submissions queue on the phone and send themselves when the signal returns. Basements, stadiums and downtown dead zones are fine, and nothing gets counted twice.

A dead battery

One teammate holds the submit seat and the rest follow along. If they drop off, someone else can take over after 45 seconds. Nobody is stranded.

Nobody at a console

Schedule the event and it starts and ends itself, in the event’s own timezone. Or press start yourself when the room is ready.

Arguments about points

The clock is held on the server, not on phones, and every point traces back to a submission. Any manual adjustment carries a written reason the teams can see.

What you get the next morning

The part people forward around the company

A hunt produces 60 to 75 team photos and videos in about an hour. They are collected and handed back as one export, which is usually the thing that ends up in the internal newsletter, on the office screen or in next year’s recruiting deck.

ZIP
Every photo and videoThe full set from the event, in one archive
PDF
A printable contact sheetThumbnails of everything, with a still for each video
#
Final standingsScores by team, with every submission behind them
Get a quote

Fill out a form and we’ll send you a proposal.

Game two

Push Your Luck

A category board where every question is a list everybody half-knows. Name the four Grand Slams. Name the Fortune 10. Teams pick a category and work their way down it, and every name they get lands them points.

The hook is in the name. The further down a category you go the more a question is worth and the harder it punishes, and once a team opens a question they cannot back out of it. Choosing a square is a real decision, made out loud, by a table of people who all think they know the answer.

60 minute clock
7 categories, 44 questions
No judging, it grades itself
Works for remote teams
The Push Your Luck board in the app: categories as columns, levels descending, locked tiles below the one in play
7categories
44questions
4,025points on the board
60 mindefault clock

The rules, as the teams read them

Pick a category and name the list. Any order. You only have to open the lowest square still in play, so nobody jumps straight to the big one.

Once you open a question, you finish it. Lock in, fill the board, or take three strikes. There is no backing out to the board.

A right answer scores and stays. Every name a team finds counts, even after a miss, so one wrong answer never knocks a team out.

A wrong answer costs points and a strike. Then you keep going. Three strikes closes the question and reveals the full list, misses included.

Lock in whenever you want to bank what you have and go back to the board. A closed question never reopens.

Spelling does not have to be perfect. The game is generous about typing and strict about meaning. Being vague or repeating a guess costs nothing at all.

A Push Your Luck question in the app: name the eight planets, with five found and the running score shownName the list

Every answer you find scores, even after a miss. The running total for the question sits at the bottom.

Push Your Luck live standings, showing each team’s score, how far down the board they are and how many answers they have foundWatch the board move

Standings show who is ahead, how deep they have gone, and who has gambled into the negative.

The deeper you go, the more it hurts

This table is the whole game in one picture. The reward and the penalty both climb together, and the bonus for clearing an entire list is what tempts a team into a column it should probably have left alone.

Nobody clears the board. 4,025 points exist and no team gets close. The clock and the strikes are the point.

LevelRightWrongFull list bonus
1+10−15+25
2+20−30+50
3+30−45+75
4+40−60+100
5+50−75+125
6+60−90+150
7+70−105+175

Why it works in a room

Nobody sits out

Every answer a team finds scores, even after a miss, so the table that started badly is still in it.

No scoring arguments

The game grades every answer itself. There is no judge to appeal to and nothing to dispute.

One person can run it

Or nobody can. Pick the categories, schedule the start, and it opens and closes itself.

Weather proof

It needs phones and a room. For distributed teams it does not even need the room.

How it works

Four steps, and one of them is just sending a code.

The reason this tier is affordable is that there is no kit to ship and no set to build. Getting forty people playing takes about ninety seconds.

1

Book the date

Tell us the date, the group size and which game. We set the event up, load the content and set the clock to the length you want.

2

Share the code

You get a join code plus the app links. Send them round ahead of the day so people arrive with the app installed, which is where the photos and video look best. Anyone who misses it can still join in a browser. Nobody creates an account.

3

Play

Teams form, the clock starts, and the standings update throughout. You watch every team’s progress from a simple console on a laptop.

4

Take the recap

The board freezes, the winner is announced, and after a hunt you get the full photo and video export to send around.

Customization

Both games run anywhere. Either one can be written about you.

Nothing here is tied to a particular city. The core hunt is deliberately location-agnostic, so it runs just as well in a hotel ballroom, a head office or a downtown core. When you want the event to feel specific, that is content work rather than a software change, which is why it is affordable to ask for.

Location

Written for your city, or your building

Give us the area and we write challenges around the real places in it. Location challenges carry a written clue plus an address or map link, so a tap opens the team’s own maps app and they go.

  • Any city, neighbourhood or conference district
  • A single venue, resort or office floor
  • Paired with the core set, so a custom day runs around 75 challenges
Your company

Challenges and trivia about your own business

Your products, your history, your leadership team, the running jokes. Custom challenge packs have already been written and delivered for an enterprise client, so this is a proven piece of the offer rather than a maybe.

  • Company trivia mixed into the hunt
  • Photo and video challenges tied to your brand or your offsite theme
  • New-hire onboarding versions that teach while they play
Push Your Luck

A custom eighth category

Push Your Luck ships with a custom category slot built in. Switch it on for your event and it appears as an extra column on the board, filled with lists only your people could name.

  • Your products, milestones or offices
  • Named for your event or your team
  • Sits alongside the seven standard categories

Turnaround is about 24 hours. Once you send us what goes in it, your products, your milestones, your inside jokes, we build the custom content the next day. The only thing that sets the pace is how quickly you get us the material, so a late decision rarely costs you the booking.

Get a quote

Fill out a form and we’ll send you a proposal.

What’s included

You run the room. We hand you something that works.

This tier is built to be run by whoever is already organising the event, which is what keeps it inexpensive. There is no script to learn: the game holds the clock, the scoring and the standings.

Full Tilt provides

  • The event, set up for you. Content loaded, clock set, categories or challenges chosen with you before the day.
  • A join code and the app links for the group, with a browser link as the backup.
  • The facilitator console on any laptop: live scores, team progress, and the submissions as they come in.
  • Scoring you can defend. The clock runs on our servers. In the Scavenger Hunt, any adjustment you make records a written reason the teams can see; Push Your Luck grades itself and takes no overrides.
  • A dry run so you have pressed the buttons once before the room is watching.
  • The recap export after a Scavenger Hunt: all photos and videos, plus the contact sheet.

You bring

  • A charged phone per team at minimum. Most teams end up using several.
  • The app, ideally. Send the download link round before the day. Photos and video come out noticeably better in the app, and it is the version we build for first. Anyone who forgets can still join in a browser, so nobody is locked out.
  • Teams of four or five. Big enough that someone always knows the answer, small enough that nobody hides behind a phone.
  • Someone to start it and announce the winner, or a scheduled start time if you would rather nobody stood at a laptop.
  • A room, or a route. Push Your Luck needs tables and chairs. A hunt needs somewhere to roam, indoors or out.
  • Wifi or mobile data. Patchy is survivable on a hunt, since submissions queue and send themselves later.

Available as add-ons, quoted on the call

Everything above is the base offering. These are the things groups most often add once they have pictured the day, and each one is priced separately.

  • A Full Tilt host to run the intro, the clock and the close
  • Our team judging your photo and video submissions
  • A custom challenge pack for your city or company
  • A custom Push Your Luck category about your business
  • Both games as an afternoon and evening pair
  • Push Your Luck as your wet-weather plan behind an outdoor hunt
Is this the right fit

Straight about where this works, and where it does not.

These two games are very good at one job and deliberately not built for another. If the second column sounds more like your event, say so and we will point you at the right program instead of selling you this one.

Budget Friendly

This is a fit if

  • You want real competition and a room full of laughing without a production budget
  • Your group is remote, hybrid or spread across offices and everyone needs to be able to join
  • You are filling a 60 to 90 minute slot inside a bigger agenda, like a conference break or after dinner
  • You want a wet-weather alternative you can contract in advance and actually use
  • You are happy to press start yourself, or to schedule it so it runs on its own
  • You want photos and video from the day without hiring anyone to shoot them

Start here. Most groups book one of these first and add a facilitator later once they have seen it work.

Fully facilitated

Look at our full programs instead if

  • The session has to land a specific outcome, like a strategy reset or a team that is not getting along
  • You want a senior facilitator in the room running the energy, the instructions and the debrief
  • You want something physical at the end, like a bike build, a boat build or a domino run across the whole room
  • The activity is the centrepiece of the offsite rather than one slot inside it
  • You want a charitable give-back built into the event

Same company, same guarantee. Our facilitated programs run from half a day to a full day, with a facilitator on site, the Four I’s opening, a build and a guided debrief at the end.

See fully facilitated programs
What our clients say

Post-event surveys. Here is how they went.

4.9 / 5★★★★★Average program rating
98%Would recommend FullTilt
4.9 / 5★★★★★Average facilitator rating

Ratings and comments come from post-event surveys across every FullTilt program, not only the app-based games, and include every response we received.

★★★★★ 5.0

“It.. was.. fantastic. Seriously! The best retreat we have ever had.”

Sanveo
Training

★★★★★ 5.0

“Thank you for all your support with our Intern Summit! It was such a huge success, and we could not have done it without your team here.”

Western Digital
Intern Summit

★★★★★ 5.0

“Yes - the event went incredibly well! The executives had fun while also being able to relate it back to our day to day. Kerry was the exact facilitator we needed, and we are so grateful he was able to join.”

Sphere Entertainment
Rocket Challenge

★★★★★ 5.0

“The session was great and really energising! Loved the dynamics Matthew brought to the session, the variety of objects that sparked creativity and the activity itself. … Overall, it was excellent — we’d definitely recommend it to others or for a next offsite of ours!”

Microsoft
Domino Effect

★★★★★ 5.0

“Mike did a fantastic job getting our group excited about the team building activity. People started to lose steam after lunch, but he was able to re-energize the group, and everyone quickly got into it and really enjoyed it. Many came to me and said they had never done anything like that before and that they learned a lot about themselves and others”

Estée Lauder Companies
Team Building
Pricing

Tell us your group size and we will send you a proposal.

Pricing depends on the group size, the game and whether you want anything written specifically for you. There is no self-serve checkout here on purpose. Send the form and you get a written proposal back, or book a call if you would rather talk it through.

Budget Friendly tier

From $1,250 per event

  • Your event, built and loaded. Challenges or categories chosen with you, clock set to your slot
  • A join code and the app links for the whole group, with a browser fallback
  • The facilitator console on your laptop, with live scores and every submission
  • A dry run with us before the day, so nothing is new when the room is watching
  • The full photo and video recap after a Scavenger Hunt, plus the contact sheet
  • Our money-back guarantee

Final price scales with your confirmed headcount and anything custom you add.

Money-back guarantee

Every FullTilt event carries one, and this tier is no exception.

Book a 15 minute call

Get a quote

Fill this out and we’ll send you a proposal. Same business day, no obligation and no sales sequence.

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